Showing posts with label pigment powders. Show all posts
Showing posts with label pigment powders. Show all posts

3/15/2010

Forge World Renegade Psyker [Finished 3/15/2010]

 I had some problems when the flat coat that I had brushed on to tone things down after a few touch-ups went slightly hazy, but I managed to fix the problem areas and everything seems to have dried without further complaint. I've played around with the colors on the base and added quite a few alternating layers of highlights and washes - I don't know what else I can do with this particular figure or the basing, so for all intents and purposes I'd say this Renegade Psyker is done. I've got other stuff I'm working on now, so I'm moving on.


 I painted this Renegade Psyker figure up as a "color test" of sorts to work out a scheme for my renegade Imperial Guard force based on The Shriven (of "Gaunt's Ghosts" novel fame). I was pretty sure on going with the "surgical green" rubberized gear for the majority of the troops, but it wasn't until right before I started painting this guy that I settled on a secondary color of olive drab (P3's Traitor Green, conveniently enough). The spot color on this guy of the bright blue was inspired by a writeup in White Dwarf of the 'Eavy Metal team hazing a competition of sorts in painting up Wizards from all the different colleges of magic - the darker blue of the Celestial Wizard's robes was a variation of the blue I used on my Chaos Sorceror of Tzeentch. It was a color I was already somewhat familiar with painting, and thought it would balance out the primary green and the heavy reliance on reds used in the rest of the painting.

So what do you think?

2/22/2010

Forge World Renegade Psyker WIP [Update 2/22/2010]

Been a few days since I've actually been able to sit down and do an update on the Renegade Psyker, but I got a chance to add in some off the effects to the base that I had hoped. Feedback would be appreciated:





I highlighted the exploding rubble on the base and deepened the shading in the crevices a bit more. I was aiming for a paint-blistered, scorched metal effect on the scrap of Rhino hatch being flung outwards - I'm curious as to people's opinions of that, and whether I came anywhere close in my attempt. The last piece was somewhat of an inspiration. My general impression of comments was that I needed to add some more color to the base without making it stand out awkwardly - I'm hoping a rusty spring fits the bill. I can go back and add a bit more in the way of orange for the rust, but I don't want to overdo it.

2/16/2010

Hobby Tip - Weathering Powders

 My understanding in using weathering powders is that ideally, what you want to do is paint everything you're going to paint and then seal things, with the final coat being matte. (You could use gloss or semi-gloss, but matte has more "texture" to which the weathering powders can stick.) If planning to paint additionally above and beyond the weathering powder stage, a good halfway point sealant-wise is simple (as cheap and plain as you can get it) hair spray. (Extra Hold Suave used here, "borrowed" from the wife.)

 You can use most any liquid to "thin" weathering powders in order to apply them by brush. Weathering powders are essentially just extra-fine-grained dry pigments and you're technically not "thinning" anything by adding liquid to them, but by using the powders suspended in a liquid medium, this allows them to flow wash-like into crevices and the like. Anything that acts as a surfactant is probably best: like rubbing alcohol, Future Floor Finish/water, GW Washes, water/dish washing detergent, turpentine/mineral spirits/white spirits, etc. The problem lies in "thinning" pigment powders when you use something that dissolves acrylic paint - a little too heavy with the brushing and you've started to ruin the underlying paint job (which in itself can be used as a technique, but that's a different writeup); hence the initial step of putting some sort of barrier between the underlying paint job and the pigments.

 In terms of sealing or "fixing" the pigment powders to your model, there's a lot of options you can use. The easiest and best-looking would be to use nothing: this lets the texture of the pigments themselves play itself up to best example, but the downside is that the pigments rub off with any handling - probably best left for display models that won't be handled. Next best would probably be what MIG Pigments recommend: a liquid fixative, along the lines of turpentine, acrylic thinner, or MIG Pigment Fixer - it semi-dissolves your underlying sealing spray when (gently and carefully) brushed on over your pigments and when dry, essentially leaves the pigment powders embedded in the underlying sealant. Maybe last best would be some sort of sealant spray again: pump sprayers would cause the least disruption (but be more prone to causing "puddles" due to spray pooling on the figure) whereas aerosol spray would have a more even finish but be more likely to blow away a decent amount of your placed pigment powders during the process of sealing - kind of a Catch-22, but there you go.

 By way of example on this finished GW Skaven Warlord, I used Old Rust and New Rust colored powders on the blade of the bardiche over metallics tinted with purple, brown, and black - I added a few other colors of pigment powders elsewhere, like Concrete Dust on the clothes, Soot in some of the darker crevices near the hem of his robes, etc. After fixing the weathering powders with MIG Fixer, I went back and emphasized the nicks and dings in the blade of the bardiche with paint, as they had gotten "overwhelmed" a hair by the pigment powders. I then added a bit more selective shading and spotting with brown and black translucent inks. The figure is sealed with a few thin coats of Krylon Gloss Varnish spray (so as to try and play up the pigments and coloration) and then a final coat of Testor's Dull Cote spray (for protection and to tone things down a bit). I went back and emphasized select areas of metallics with brush-on gloss, since Dull Cote (or any ultra-matte sealant by nature) tends to make metallics look flat.

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