Showing posts with label Chaos Lord. Show all posts
Showing posts with label Chaos Lord. Show all posts

5/12/2015

How to Make Your Own Iconography and Put It On... Stuff, Pt. 1

This is the start of a series on making iconography for use with fine-scale miniatures - in this case, I'm specifically creating iconography for use with my Warhammer 40K Chaos Space Marine Warband, the Disciples of the Four. Ideally, I'll be covering a number of things:
  • How to create an icon in a paint program
  • How to transfer a saved icon via a Laser copier/printer
  • How to transfer a saved icon image from your computer via an inkjet printer
  • How to transfer a saved icon onto other mediums
 For the sake of starting somewhere, I'll assume that anyone reading this is at least computer-savvy (it's posted online, after all) and has access to some sort of image/photo editing/creation software. There's a number of programs out there, from the oft-overlooked MS Paint that comes with Windows, to image editing software available for download from the internet for free/shareware use (GIMP springs to mind, for one), to full-blown (and generally) expensive professional-grade image editing/illustration programs such as Adobe Photoshop and Corel Painter. In the example pics, I'm using Paint Shop Pro 7 - it's quite a few years old now but was more or less comparable to Adobe Photoshop at the time, and the rights are currently owned by Corel with the recent iteration emasculated and stripped down into strictly a photo editing suite. In other words, it doesn't necessarily matter what software you use (old or new), but there's certain things I'm going to be demonstrating and if your own program can't do them you're going to have to either get creative or find some other workaround. If there's any questions about any of my steps, by all means feel free to ask me!

 This is what your own image editing/illustration program ought to be able to do in order to replicate what I'm going to show: use image resolution of higher than 300 pixels per inch, save your images in a higher resolution format, and be able to save your image with actual transparency as opposed to dithering (if you want your final insignia to have uneven shapes w/ crisp edges, that is). Ideally, you'd be able to draw using vectors, multiple layers, and both background and layer transparency (whether via alpha channel or by default) as it makes things much easier and allows for many more options in what you can put in your iconography.


Here is the example I will be using for the remainder of the tutorial:

 The entire image was drawn on a transparent background, as I wanted to use 4 spiked cog shapes to represent the 4 Chaos Powers in 40K that my Chaos Marines worship. I went through quite a few test designs - adjusting the length of the spikes, the shape of the spikes, the size of the circles, their relationship to each other, etc. before finally settling on at least the design of the 4 cogs. My version of Paint Shop Pro allows you to draw images formed out of multiple vector "parts," group them, and then save them altogether as a reuseable "preset shape." Since the shoulder pad color for my Chaos Marine Warband is purple, I wanted to have white iconography - but for the sake of printing on white decal paper, also went with a thin black outline for all the shapes.

 What you can see here is one of the spiked cog shape layers "opened up," showing the component vector parts of the design - a hollow circle and eight evenly spaced triangles. As the "spiked cog" preset shape, though, it's an easy thing to rotate and resize things - so what the rest of the picture shows is that the overall spiked cog design is actually made up of two sets of 4 cogs: one white, which is the actual insignia design; one black, which has each of its spiked cogs centered under a white one and at a slightly larger size. The 45° angled lines in the background on the underlying "Alignment" layer are there for the sake of having the iconography itself aligned evenly, to a certain extent, even though the spikes on the cogs themselves are of different widths, lengths, and overall "balance" - that's how I'm hoping to get across the sense of "chaos" in the imagery although the icon itself is proportionately spaced so as to be "aesthetically pleasing." That's the idea, anyhow.

 It wasn't until I printed out the design and tried cutting it out that I realized that although trimming around all the individual spikes was manageable (for me, anyways, although I'm told I have a higher tolerance for mindless tedium than some), it was going to take so long across an entire army's worth of shoulder pad insignia that it was more trouble than it was worth. Rather than scrap the entire design, as I rather liked it after all the work I put in, I decided instead to add a colored background to fill in some of the space and cut down on the overall "pointiness" of things. I actually was inspired by an image of the Omega/Swan Nebula (M17) that I found on the official Hubble Space Telescope site, which is the "Image" layer after some trimming and tweaking. To put a black edge around the colored area and blend everything together, I used a hollowed-out partially transparent color gradient - the "Shadow" layer.

 This is where problems started to crop up. Although I had created everything as vector graphics for transparency and accuracy across multiple formats, when I went to flatten my design to a standard image in normal resolution so as to make it printable on a decal sheet (or other medium) it ended up pixellating things so horribly as to make the end result ugly and useless for anything.
In effect, I went from this:
To this:

 Not so good, obviously. I figured out an easy enough workaround, though, which was simply to save the original 600 pixels/inch resolution vector image at the actual size I created it in (2.117cm x 2.117cm) and then import that into another program where I could not only create a sheet format suitable for decal printing but also resize images as vectors without losing resolution or image quality. For reference's sake, the image format I used to keep layers/transparency and resolution intact was Portable Network Graphics (.png) format and the program I was able to use for accurate resizing and layout was MS Word - I've created an Adobe format for my decal sheet since, but I didn't have access to a .pdf editor at the time. In any case, the important thing when I imported the graphics into Word was to set the Measurement units of the particular document into Millimeters - as seen below, but File Options may vary depending on version and program used:

 At this point, it was just simply a matter of importing in multiple copies of different icon styles I wanted to print out in multiple - some with background, some without, some with a single spiked "cog," etc. - and lay them out as needed, and then use Word itself to adjust the image size to what I needed. As can be seen in the below picture, I settled on a height of slightly larger than 7mm (or 4% the height of my original image) for my particular icon - a perfect fit for the available space on my Chaos Space Marine shoulder pads:

 In the image before, the careful observer will note that I have the sheet labeled "Print as A5" - that was the original size of the white-background decal paper I was able to lay hands on. Ideally, you can lay out the format of your Word (or Adobe) document to suit whatever size you'd be printing to. I ended up moving everything to a "Letter" size 8 1/2" x 11" format for the final version. I saved my finished document file on a flash drive, took it to a copy center, and had it printed in color laser format onto a "Letter" size white-background decal sheet.

 It was several years before I made it to the point where I actually used one of my decals on a finished figure, but this is how the "single spiked cog" variety turned out:

 I hope this was some help to anyone trying to make printable insignia or other items for fine-scale models. As always, comments and feedback are appreciated!

4/07/2014

The Disciples of the Four Ride Back Bedraggled!

The following is a Warhammer 40K battle report, so for folks reading who don't play that tabletop game, there's a lot of specific lingo - I'd like to think I wrote things up so they're easy to follow, though.

 So it's been a few weeks since I posted my army list and wrote up about intended plans to conquer and humiliate a friend's Warhammer 40K army in the name of the gods of Chaos using a small no-fuss starter list. I haven't had much time to sit down with a clear mind and write up a battle report, but today's that day, friends!

 Well, the overall result was that the Disciples lost. I don't consider it a sound beating, though, and I'm not going to say that the dice weren't completely unfavorable - it was more a combination of things. (You can see my army list here: The Disciples of the Four Ride Forth Again!) I managed to keep things going (on less and less of a roll as time went on) and my army ended up getting whittled down completely by the end of turn 4.

 My friend fielded a pretty solid list of Space Wolves - a Wolf Guard Battle Leader fronting a small squad of Blood Claws, two small squads of Grey Hunters, and a Dreadnought - not being so familiar with the Space Wolves of 6th Edition 40K, I didn't exactly know what I was up against. We rolled off to see who went first, it ended up being him and me not able to steal initiative. By way of explanation, all I've ever played the few times I've played 40K, it's just been generic "annihilation" missions where I straightforwardly try to cut down the opponent - this time we had decided on claiming table objectives, 4 of them with random properties once discovered. I went with a strategy of "charge in and cut them down" while trying to dispute his objective claiming - it worked (at least initially)!

 In hindsight, I made some bad decisions in planning for a game other than "Annihilation" - I likely could've gone without transports, I could've went with cheaper troops, I should've picked better targets to start with; who knew? My plan was to rush the Rhino troop transports forward, pop smoke grenades for cover, disembark using the Rhinos as cover for my troops, and then charge a good target with my Lord and Berzerkers. The rest of the troops in the other Rhino would do similar so far as using the Rhino for cover, except hold in cover and act as a gunline.

 The first turn, my non-'Zerker Rhino lost a hull point and was immobilized between autocannon shots from the Space Wolf Dreadnought and a Plasma Gun in each group of Grey Hunters. I moved my Rhino full of "choppiness" up and deployed the Lord and Berzerkers with the Rhino for cover. Since I couldn't move right away, we exchanged pot shots and I killed off a Blood Claw or two. I kept the gunline CSM's in the other Rhino within the deployment zone.

 Second turn, I was able to charge with my Lord and 'Zerkers - in hindsight I should've went after the Dread and took that out right away between the Melta-bombs and increased Strength on the charge. No, instead I waded into close combat with the Blood Claws and got about 20 hits on them taking out only a few Claws - armor saves were coming out well for his guys in droves... Under the 6th Ed. CSM rules, my Lord has to make Challenges... so then I ran into his Wolf Guard Battle Leader: a guy with a Frost Axe (now an AP2 power axe), a magic necklace so he always hit on a 3+ in CC, magic power armor so he had a 2+ save against all conventional damage, and at least 3 attacks per turn. Needless to say my Lord didn't last so long, but at least his Ichor Blood splattering everywhere when he died killed off a few more Blood Claws. Oh, and my other Rhino was able to move forward and drop a smoke screen - because I moved so far, all I could get was a Meltagun snap shot and a Krak grenade at the Dread, but at least I knocked it down a hull point.

 The third turn, his Dreadnought blew up my assault troops' Rhino in a volley of gunfire and I lost one Berzerker in the blast. Did I mention each of his Grey Hunter squads had a Plasma Gun? Yeah? Well, they blew up the 2nd Rhino with rapid firing before my troops could deploy and I lost a few of them due to failed armor saves. I lost a few more of them from firing from his other Hunter squad and their Plasma Gun overheated - but his Hunter made the armor save. His Wolf Guard Battle Leader moved on from the remains of my Chaos Lord and started chopping down all my remaining Berzerkers with help from the few remaining Blood Claws, starting with the Berzerker Champion who was obligated to make a challenge. I managed to knock his Dread down another hull point with another Meltagun shot as I figgered that it was the most significant threat to my remaining troops, but that was about it.

 Fourth turn? My opponent's Dreadnought turned its full attention to my regular CSM's, who despite moving into cover and getting a better bonus cover save from the claimed objective, basically started dying en masse. Following a hail of fire from both the Grey Hunter squads, the Disciples of the Four ended up as nothing but a mass of corpses on a battlefield.

 Was the game a complete embarrassment? No, I don't think so - we both had fun and since we're both pretty rusty on the rules, we learned a lot about the new 6th Edition's gameplay. Are there some things I should've done differently? Oh, most certainly... targeting the Dreadnought first with a charge instead of the unit with the attached Battle Leader might've been good. Dropping the Chainaxes for some extra points and more troops? Sure. Forgoing vehicles entirely? Quite possibly, as I would've had more guns to fire. Not even using Berzerkers? I like them, but they do cost a fair amount of points and in this small game I probably would've had similar (if not better) results with a lot more regular Chaos Marines and extra close combat weapons.

 Let me know what you readers think! This was my first game in 6th Edition 40K, I have a minimum of models (because, well, I'm more of a display figure painter than an army builder), and I'd say my tactics definitely need work. I did have fun and my friend was a good opponent, so ideally we'd be getting in another game soonish, schedules permitting.

3/19/2014

The Disciples of the Four Ride Forth Again!


 I'm planning on playing my first official game of 40K today in about 2 years under the newest 6th Ed. ruleset. A friend and I are only playing a 500pt starter game (as my "finished" model selection is somewhat lacking), but I'm so geeked about tonight!

 It will be my CSM's versus (presumably) vanilla SM's (or possibly Space Wolves) - any play suggestions or gaming tips for a relative newbie would be greatly appreciated!

Here's my army list:

=HQ=
Chaos Lord
- Power flail (power mace, essentially, but my finished Chaos Lord fig has a flail modeled, so...)
- Melta Bombs
- Ichor Blood
- Veteran of the Long War
- Mark of Khorne
105 pts.

=Troops=
8 Chaos Space Marines
- Meltagun
- Veterans of the Long War
Chaos Rhino transport
- extra Combi-bolter
172 pts.

6 Khorne Berzerkers
Skull Champ (couldn't resist, prefer it to Berzerker Champ)
- Power Weapon
- Melta Bombs
- 5 Chainaxes
- Veterans of the Long War
- Icon of Wrath
Chaos Rhino transport
- extra Combi-bolter
220 pts.

Total: 497 pts.

 My thinking is to have the Lord grouped with the Berzerkers, roll them all up in the Rhinos from as far forward as I can field them, and pop smoke grenades for cover.

The next turn, I'll have the Berzerkers and Lord charge into CC against something dangerous. If it ends up being Bjorn the Fell-Handed or something, between the added weapon strength on the charge from the Lord and/or the combination of Melta Bombs, then they ought to crack it open given enough time. Meanwhile, the CSM's deploy out from within 24" using the Rhino or terrain for cover and lay down as much fire as they can (ideally Rapid Fire range) with a Melta for support if anything heavy shows up via Deep Strike or what have you.

 This is a variation of a list I fielded in 5th Edition at a gaming shop again some random guy, where I had a Slaaneshi Lord with a generic Daemon Weapon paired up with my Berzerkers - first charge against my opponent's troops, I had something like 19-20 attacks and chopped up most of his Space Wolves into tiny pieces. He had also fielded Bjorn the Fell-Handed and I ended up immobilizing him before engaging in close combat, but it turned out my opponent was a bit of a poor sport and insisted that despite being immobilized, his Dread was still able to turn to face my troops from any side where they couldn't dent his armor and so I eventually moved off opposite a hill out of LoS of Bjorn with my remaining troops, so the game was pretty much a and he complained about how I should've stayed and fought. (I afterwards read the 5th Ed. rulebook more specifically and realized he actually was playing unfair with Bjorn so far as immobilization and facing, and this same immobilized Dread rule carries forward into 6th Ed.)

 In any case, I added extra Melta Bombs on the Lord and a +Strength weapon to make sure that doesn't happen again, and I'm hoping that anything the Berzerker crew can't take care of, the remaining CSM gunline can with support from the double-bolstered Rhinos (if they survive).

 Like I said, comments and any suggestions on the tentative army would be great, and I'm trying to get my painting mojo back so I can finish up the CoC figures I have pending (from previous posts) - the customer said there's no rush on them and I've been busy with work and family
(and "painter's block"), but despite that I want to be respectable and get his commission done as quickly and as well as I can.

9/10/2013

Back From the Dead! (Again!)

 It's been over a year since I last posted anything on this blog and, well, suffice it to say I wasn't exactly in the painting mood any more for a long, long while for a number of reasons. Recently, though, I've been spending time with a good group of friends who convinced me to go to GenCon with them. I found out there was a painting competition and although I had missed event registration by a long shot (I think it was July at this point) and I've been working a job that occupies roughly 6-7 days of my time on most weeks, I figgered I'd make the best of it and even see if I could crank out an entry to put in!

 In no particular order, I'd like to throw out a few "thank you's" from GenCon (albeit belatedly): to my wife, Jennifer, for lots of support and well-wishes; friends Jason, James, Will, Charlie, Paul (and Wendy!); Lyn Stahl - you rock!; Meg Maples (of Arcane Paintworks and Privateer Press fame); Drew Williams, sculptor extraordinaire; Izzy (I'm horrible with names, but you were very kind and an awesome artist!); Justin McCoy, aka 'misterjustin' of Secret Weapon Miniatures - it was great to finally meet you in person after all these years; the folks from Reaper Miniatures (Shannon Stiltz, Jen Kaufman, Martin Jones, and several more I'm sure but I suck at remembering names); and the awesome gentleman painter at the Privateer Press booth who critiqued some of my figures. If I've forgotten anyone from that crazy week, there's no offense intended - I feel I was in amongst a lot of great company; a little fish in a very large pond, as it were.

 And yes, I did finish a single figure entry, a Reaper Miniatures Wraith Harvester... mostly in the 3 days leading up to the painting competition deadline, where I got to sit at the GenCon demo tables upstairs and hobnob with greatness. My entry didn't turn out as well as I had hoped, but it made it past several of the initial cuts so there's that - I also got some good feedback on it and I'm fairly sure I know why it didn't turn out as well as I had hoped (and more importantly, how to improve on that in future). And then there's the "old school" converted Games Workshop Chaos Lord of Slaanesh that I painted several years ago and put in just for the hell of it as a second entry - oddly enough it ended up on the shelf right below the single figures that placed, which I'm to understand means in the selection process that the figure I painted up specifically for the competition was rather underwhelming compared to one I just put in as an "afterthought."

 With any luck I'll post some pictures soonish here and make this "hello again" wall of text worthwhile, but not tonight - It's late and I've got work in the morning.

8/11/2010

Slaanesh Chaos Lord, leading the Disciples of the Four

Here's pictures of my finished GW Chaos Lord w/ Mark of Slaanesh and "Blissgiver" Daemon Weapon:
 For starters, I'm glad I was able to repair damage from my first attempt at using waterslide decals on a figure - his hood, specifically. It turned out a little wonky texture-wise from all the stripped paint, but I painted up the rough patches to look like more warts and scarring along the lines of the rest of the figure. (Guess this means I can now go and finish up a way-old tutorial on making custom decals/insignia, yay!)

 I painted the Daemon Weapon with a slight purple tinge, with the metal going up to a white metallic color - same as the round decorative insignia pieces on his torso. I figgered since it's supposed to be a "Blissgiver," some exotic coloration was called for (outside of the grip, which I tried to paint up as being made from tanned human leather).

 With the hood I had a hard time settling on a color scheme - I was originally going to paint it white/pale, but that was just too heavy with negative connotations in my mind (think Southeastern US white supremacist group-esque) and so I ended going with pale pink. That later changed with washes and such to more of an appropriate (in my mind) fleshy color, so I'm going with fluff that the hood is made also out of tanned human leather.

 I painted the grip of his scourge and the holster of the bolter to look like tanned human leather as well, since the orangey-reddish base balances out the other colors in theory. I'm curious to hear how folks think they turned out.

 I've been painting this guy up in fits and starts for a long while now in trying to drag my way out of a depression and a whole lot of being overwhelmed with life in general. I'm not quite there yet, but at least I've got a finished figure to show for it!

 Overall, I'd say I put the most difference in contrast in this figure compared to anything else I've yet painted - a lot of areas go from near-white (or even pure white) for highlights to near-black colors for shading. Again, I'm curious as to how folks think that turned out. He's going to be the (current) centerpiece of my tabletop CSM army-in-progress, so I figgered I'd give him some extra attention over the rank 'n' file - probably make him one big shooting magnet, but c'est la vie! (Props to Secret Weapon Miniatures, too, since I think the converted base from the older Urban Streets line turned out nicely.)

Feedback - the more detailed the better - would be appreciated!

10/30/2009

Getting back to business!

Note: this is not an apology, it is a combination public service announcement and self-motivational tool.

 Since our daughter started 1st Grade in the beginning of September, she has been sick several times and has shared that "wealth" with the rest of the family - I've no doubt we've had our own stuff and passed some on to her, but c'est la vie. Her 7-month-old brother has caught more or less everything that she has had. At one point in the past several months, the both of them had dual ear infections at the same time. My wife (in addition to being sick w/ colds and respiratory infections several times) found out that she had an abdominal hernia, likely dating back to when we had our son in February and due to a respiratory infection for several months around the time she delivered him by C-section, had complications due to her racking cough including tearing her incision - is it any wonder her abdominal muscles didn't quite heal properly (hence the hernia)? She had surgery about 2 1/2 weeks back now, is recovering nicely, and has all her innards stuffed back in their appropriate locations - morbid bastard that I am, I was having visions of Father Nurgle's Plaguebearers with intestines dangling out (thankfully didn't come true in her case) when describing her abdominal hernia to people.

 Myself, I've had several colds and respiratory infections along with everyone else - hey, why not - and am in the process of slowly getting over what feels like an ear infection on one side and has had most of the symptoms of an ear infection, but technically "isn't" at least according to two different ENT doctors. On the neat-o side of things, I got to have a CAT scan of my head to see what's going on internally - I've never had anything like that done before, barring an X-ray of a dislocated and broken "pinkie" toe a year or so ago, but that's not quite the same thing (and besides, I kinda figgered my toe was dislocated and broken, having straightened it back in place from being bent sideways). I'm still waiting on the scan results from earlier this week, and aside from a treatable cause of my "unusual ear pain," I'm hoping they also show the hamster inside my skull still hard at work busily spinning his wheel.


 All this is not really why I'm making an entry here - no, the reason I'm making an entry is to publicly advertise my intention (now that things have hopefully started settling down a bit life-wise) to get back on track with more regular updates and such here to make this painting/modeling site worth reading. To that end, here's a few works-in-progress that ideally will be showing here in future updates:
  • The Thousand Sons Chaos Lord of Tzeentch I made an entry about several months ago is nearing completion of the conversion work, but the commissioning client seems to have vanished! Not naming names, he was working at the Games Workshop Hobby Center I generally go to, but is no longer there - I never received my usual down-payment of the final fee (never asked, in truth) because I was able to get ahold of him fairly easily to go over ideas and make sure we were on the same page so far as the conversion and painting work to be done. Well, I put work on the figure on hold and sent the client an email to find out his intentions - my only other means of contacting him. At this point there's been no response by the requested "deadline" per my email to the client and I have no other reasonable way of getting ahold of him (I think hiring a private investigator would be a bit much ). All he's out financially is the base figure and a few conversion pieces, whereas I've sunk enough time and effort into this figure at this point that I'm going to finish this Thousand Sons Chaos Lord how I envisioned him - and then ideally he will be going up for sale or possible eBay auction.
  • The Forge World Renegade Psyker I have prepped, re-based and primed will finally be getting painted - ideally in a "test" color scheme for a Renegades and Heretics force allied with my Chaos Warband (The Disciples of the Four). I don't believe I've actually mentioned this yet, but the sole reason for my "going over to the side of Chaos" was Dan Abnett's descriptions of The Shriven - an army composed of workers and military support personnel of a Forge World "gone bad" - in his Gaunt's Ghosts series novel, "First and Only."

     I picked up the first Gaunt's Ghosts Omnibus in 2007 at the Black Library section at my first-ever Games Workshop Games Day while I stood in line to talk to Mr. Abnett, who was the guest author in Chicago that year. I'll repeat here more or less what I told him when I finally got up to the front of the line where he was chatting and signing: "I'm not going to say I'm your biggest fan, because it would be a bold-faced lie. I grabbed this book more for something to read through while I waited in line to talk to you and I've never read anything else you've written before. l will say this, though: in just going through the first few chapters here, I have to say you've got a hell of a great writing style and I've found myself completely drawn in and wanting to read more. Your descriptions are excellent and I can picture everything in my head, and the characterization and dialogue are very well-written. I'm really looking forwards to reading more by you." Well, ten or so of Dan's books on my bookshelf in and a metric crap-ton of unassembled GW Chaos miniatures in the basement later, and the sentiment still stands. I started working on a force of The Shriven shortly after getting back from Games Day, had a slight change of direction following the release of the Chaos Space Marines Codex and the "fading out" of support for The Lost and the Damned, and then got completely sidetracked with other "new and shiny" stuff since then.

     Things have come full circle - the three Siege of Vraks books from Forge World have re-ignited my motivation to have a combined Renegade and Chaos Marine force, and all the ideas kicking around since July of '07 are gnawing their way out of my head in new and more simplified ways. Oh, and if anyone happens to talk to Mr. Abnett - myself and a few unwholesome-looking individuals in body armor with green rubberized industrial protective equipment sewn into their flesh would like to have a word with him and bandy some ideas about.
  • Progress on a 500+ point force of Bad Moons Orks in a "speed painted" scheme, ideally with a step-by-step painting piece or two. I blame the Assault on Black Reach set and some generous bitz-donating souls for these guys.
  • Progress on a 500+ point force of converted Necrons tainted by millenia of slumber on a Tomb World in the general vicinity near where the Eye of Terror eventually opened up. They've spent their thousands upon thousands of years of dormancy basking in ambient output from one of the largest breaches by The Warp into real space. As a result, while they aren't servants of Chaos since they essentially have no mortal souls to be corrupted, their physical forms for the most part just "aren't quite right" due to the transmuting effects of Warp energy on material objects.

     After a "failed first attempt" at painting a Tau army to tabletop standards (I only ever finished a squad's worth - but they did get published on the Games Workshop US website as Honorable Mentions from the 2007 Chicago Golden Demons, so that's consolation) and abandonment of a plain ol' Ultramarines starter force from the Battle for Macragge set (blame Dan Abnett, as mentioned above), I set my sights on painting up some Necrons just for the sake of playing the game (hey, Necrons are easy to paint, right?) I even took shortcuts to speed things along (using spray paint as a base coat color, washes for shading, and simple edge highlights), but then my imagination kicked in after the first 3-4 Warriors and they started not to look so... regimented any more.
  • A number of single-figure display-quality figures that right now are sitting lonely in boxes and blister packs near my painting desk in our basement.
  • Heck, maybe even some of the several hundred old school Grenadier and Ral Partha figures that have been stowed away in drawers and boxes since I took a break from (or got sidetracked from) miniature painting when I first went away to college almost 17 years ago now.
So far as tentative planning goes, I'd say that's a fairly healthy list thus far. What do you guys think?

9/16/2009

Hobby Tip - Using Guide Templates

 Pardon the personal info, I suppose, if you're strictly just following along for hobby-related stuff - you can skip past the block of my rambling here to the next section.

 Just for the sake of noting it; this has been one of those weeks. Our 5-year-old daughter came down with an unrelenting hacking cough/cold/ear infection/103° fever combo which jumped off on Saturday and has continued on its merry way since then, with the exception of the fever breaking, thus allowing her to enjoy the remainder of her second week of school ever starting today. I feel bad for her being sick, but at the same time her personality and behavior took a complete turn-about from her usual pleasant self and roughly about that time dad apparently joined the Infernal Hierarchy so far as she was concerned, and every suggestion, request, or glance from me was met with immense disdain if not full-blown tantrum - and guess who the stay-at-home parent is? Today our 7-month-old son seemed completely off, hardly ate, and alternated between screaming and looking extremely tired/fitfully sleeping all day - he's also generally a pleasant baby and mostly predictable other than teeth, but he's also apparently got a helluva set of lungs. The long and the short of this all being: not a lot of sleep and not much done related to miniature painting or modeling all week. On the positive side: my wife and I saw the movie 9 at the theater and it was an excellent film, I got a call from an agency offering placement in a contingent position (which is nice, since I've been unemployed since February) although I still need to meet with them, and my unemployment benefits were to run out next week - but I apparently qualify for an extension, so while income isn't as good as it could be in our household, at least we'll continue to maintain the status quo as I try to find something manageable. (There are aspects of being an unplanned stay-at-home-parent which are nice, but I gotta confess I'd much rather have regular, stable employment and a bit more predictability - I've been employed more or less continuously since I was 14, and it's been a helluva adjustment, not the least of which being that our son was born the week after I lost my job.)


 I'm essentially still working on the conversion portion of a commissioned Chaos Lord for a Games Workshop 40K Thousand Sons army, and while I've been making progress in fits and starts and keep plugging along, I don't feel I've made enough in any one particular area to post pictures of "finished" sections. I'm essentially building a brand new head with a Thousand Sons-styled "headdress" for him, however, and figured out a useful trick in terms of trimming sheet styrene of a set thickness to a specific even width - the part of the head I'm working on is the outer trim of the headdress containing the ribbed panelling, which means I'm nearing the finish line on one of the trickiest aspects thus far.

 If you happen to find yourself needing lengths of sheet styrene to a specific width (and where it's impractical/unavailable to buy pre-cut sheet styrene), today's tip might come in handy. Hopefully anyone who's worked with sheet styrene (AKA plasticard) is familiar with scoring the stuff with a hobby knife or something similar to get a clean break of the styrene to a desired shape - well, I've been doing that for the most part but I'm finding myself needing to trim down a vaguely even 3mm wide length of 1mm thick styrene into an even 2mm wide strip (or thereabouts). The length of styrene is just a little too narrow to get an outright even break along a deeply scored line, and in trying to separate the excess off with needle-nosed hobby pliers, it more or less tore along the scored line - but with rather rough edges along the sections where the styrene was not pre-scored. Ideally I want it the correct width before I glue it in place on the figure, so I only have to worry about cutting the various lengths I need.

 That's where I hit on the idea of simply drawing out on a piece of paper the correct width and shape length of styrene I need smoothed out and to the correct measurements - a guide template or "cutting guide" of sorts, like I would use if this were a larger piece of wood I were shaping with a router or band saw, only one that I can set the strip of styrene onto on my cutting mat. This is the tricky part, since as I said, it's more or less already the correct width along the length of the strip - well beyond the point of drawing the areas that need to be trimmed off onto the piece itself and then cutting along the outline, since most of the unwanted excess is gone and I'm now just trying to tidy things up to a specific width.

A hopefully self-explanatory picture:
Cutting Styrene Tip

 What simply needs to be done past the point in the picture is to shave or cut the styrene length back to where I can see the pencil lead again, which should be fairly easy since I have a visual reference of my 2mm target width to aim towards. There's a number of advantages to this: it's on a cutting mat where I can get leverage; I don't have to hold the narrow length with needle-nosed pliers or a vise and using some other method to shape the styrene length where the edges won't be as "crisp"; and I don't have to "eyeball" the correct width at all since it's right there in front of me (unlike if I used a Dremel-mounted sanding disc, needle files, or sandpaper outright).

Questions? Comments? I'm thinking this technique ought to be applicable to tidying up custom-cut shapes as well that for one reason or another can't be cut out precisely (such as an outline drawn on the styrene itself) - an awkward-shaped addition of extremely thin sheet styrene to the face place of the Chaos Lord's helmet comes to mind, for example.

8/29/2009

Commissioned Tzeentch Chaos Lord WIP #2

 Well, now that I've got some things squared away with the figure, I can post some pictures. The first thing (and main picture) is that I've got him stripped down to his bare minimum, more or less, and everything from here out will be building him back up - you know, kinda like Steve Austin?
Tzeentch Chaos Lord WIP #2

 There was an accident of sorts with this guy - I don't know how many people are necessarily familiar with the model (since looking for reference pics online, he doesn't seem to be all that "popular"). Essentially, he's attached to the tab at the bottom by his chain and a replica "spiked backpack skull top," meaning the only thing keeping him stuck in a slottabase and upright is about the width of the slottabase tab - not even, actually. In transit or movement or maybe just my absent-minded ignorance, he must've been getting bent back and forth to weaken the join with the tab, because when I went to "unglue" him from the base with some acetone he simply sheared off at the tab.

 I had a chance to talk with the customer about this and my potential plans as to how to resolve it (various methods of pinning, pretty much) and clarified some things so far as the conversion, so with the figure stripped down at this point, I'm basically good to go.

Oh, and the color scheme is more or less decided:
Tutankhamun_MainPicture.jpg
Tut_coffinette.jpg
falcon_03.jpg
800px-AncientEgyptianMummy-Antjau-CloseUp.png


 I'll post more later, but right now I'm headed up to the hospital ER with my wife to get a CAT scan of her gastrointestinal system - she's been getting violently ill any time she eats anything substantial. The kids are at my parents, the animals all have food and water, and I'm geared up for a lengthy wait...

 I've not been able to find any myself, but does anyone know of any examples of the Chaos Raptor Lord figure pinned to scenery or anything - something other than based with the chained skull, in other words?

8/21/2009

Working on a Tzeentch Chaos Lord Commission

 I recently started working on a commission for a Tzeentch Chaos Lord figure for a Thousand Sons army, and figured since I haven't really posted much in the way of work-in-progress entries here on Painting by Tinweasel, I'd start things off on this guy with as bare-bones as it gets - more or less what the customer handed over after discussion of the "tentative" final version. No pre-cast resin bases (from a near-to-opening online business elsewhere), no dramatic poses (necessarily), and no diorama-style basing - just a suitable tabletop army leader painted (and converted, even, as things have worked out) to a display quality. I've also never had the opportunity to paint any of the old "official" Chaos Marine Legions, and the Thousand Sons definitely have character in abundance.

The rough design: essentially what the customer gave me at the start:

Tzeentch Chaos Lord WIP #1
 What the customer is looking for is a Tzeentch-allied Chaos Lord w/ wings and a Daemon Weapon to lead his pure 'Sons army. The swapped-out pieces are to represent his Daemon Weapon meshed with one arm and a mutated close combat weapon on the other - I'll be making some adjustments to both arms to tie things together, and my suggestions seem to have been well-received. We likewise both agreed that an improvement on the current standard Thousand Sons Rubric Marine head would be good, with the understanding that the whole figure still fits the Thousand Sons theme - we discussed options, and I've got the go-ahead to model something I have in mind that ought to fit the bill nicely. I also suggested that the current figure is apparently lacking some sort of ranged weapon in terms of "what you see is what you get" and that with some additional conversion and sculpting that would tie together with the current planned appearance, he could be plainly and obviously game legal while allowing me to do a little additional sculpting. Other than the agreed-upon requirements, the customer has more or less given me free rein otherwise, so I'm going to get creative with this guy (within reason, of course).

 The agreed-on color scheme should look like a darker version of the standard Games Workshop Thousand Sons Legion colors, while using analogous and complementary shades for the additional parts. I'd like to try some new effects with zenithal/ambient lighting, given the figure's posing, and am really looking forwards to the planned sculpting and additions to the base model. I've not had a chance to paint any Thousand Sons troops yet (nor Raptors, for that matter), but I'm really looking forwards to working on this. (Did I mention that other than the agreed-upon requirements, I've more or less got free rein from the customer to work on this guy with whatever comes to mind and fits with the overall theme? Yee-haw!)

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