I'm planning on playing my first official game of 40K today in about 2 years under the newest 6th Ed. ruleset. A friend and I are only playing a 500pt starter game (as my "finished" model selection is somewhat lacking), but I'm so geeked about tonight!
It will be my CSM's versus (presumably) vanilla SM's (or possibly Space Wolves) - any play suggestions or gaming tips for a relative newbie would be greatly appreciated!
Here's my army list:
=HQ=
Chaos Lord
- Power flail (power mace, essentially, but my finished Chaos Lord fig has a flail modeled, so...)
- Melta Bombs
- Ichor Blood
- Veteran of the Long War
- Mark of Khorne
105 pts.
=Troops=
8 Chaos Space Marines
- Meltagun
- Veterans of the Long War
Chaos Rhino transport
- extra Combi-bolter
172 pts.
6 Khorne Berzerkers
Skull Champ (couldn't resist, prefer it to Berzerker Champ)
- Power Weapon
- Melta Bombs
- 5 Chainaxes
- Veterans of the Long War
- Icon of Wrath
Chaos Rhino transport
- extra Combi-bolter
220 pts.
Total: 497 pts.
My thinking is to have the Lord grouped with the Berzerkers, roll them all up in the Rhinos from as far forward as I can field them, and pop smoke grenades for cover.
The next turn, I'll have the Berzerkers and Lord charge into CC against something dangerous. If it ends up being Bjorn the Fell-Handed or something, between the added weapon strength on the charge from the Lord and/or the combination of Melta Bombs, then they ought to crack it open given enough time. Meanwhile, the CSM's deploy out from within 24" using the Rhino or terrain for cover and lay down as much fire as they can (ideally Rapid Fire range) with a Melta for support if anything heavy shows up via Deep Strike or what have you.
This is a variation of a list I fielded in 5th Edition at a gaming shop again some random guy, where I had a Slaaneshi Lord with a generic Daemon Weapon paired up with my Berzerkers - first charge against my opponent's troops, I had something like 19-20 attacks and chopped up most of his Space Wolves into tiny pieces. He had also fielded Bjorn the Fell-Handed and I ended up immobilizing him before engaging in close combat, but it turned out my opponent was a bit of a poor sport and insisted that despite being immobilized, his Dread was still able to turn to face my troops from any side where they couldn't dent his armor and so I eventually moved off opposite a hill out of LoS of Bjorn with my remaining troops, so the game was pretty much a and he complained about how I should've stayed and fought. (I afterwards read the 5th Ed. rulebook more specifically and realized he actually was playing unfair with Bjorn so far as immobilization and facing, and this same immobilized Dread rule carries forward into 6th Ed.)
In any case, I added extra Melta Bombs on the Lord and a +Strength weapon to make sure that doesn't happen again, and I'm hoping that anything the Berzerker crew can't take care of, the remaining CSM gunline can with support from the double-bolstered Rhinos (if they survive).
Like I said, comments and any suggestions on the tentative army would be great, and I'm trying to get my painting mojo back so I can finish up the CoC figures I have pending (from previous posts) - the customer said there's no rush on them and I've been busy with work and family
(and "painter's block"), but despite that I want to be respectable and get his commission done as quickly and as well as I can.
Here's my army list:
=HQ=
Chaos Lord
- Power flail (power mace, essentially, but my finished Chaos Lord fig has a flail modeled, so...)
- Melta Bombs
- Ichor Blood
- Veteran of the Long War
- Mark of Khorne
105 pts.
=Troops=
8 Chaos Space Marines
- Meltagun
- Veterans of the Long War
Chaos Rhino transport
- extra Combi-bolter
172 pts.
6 Khorne Berzerkers
Skull Champ (couldn't resist, prefer it to Berzerker Champ)
- Power Weapon
- Melta Bombs
- 5 Chainaxes
- Veterans of the Long War
- Icon of Wrath
Chaos Rhino transport
- extra Combi-bolter
220 pts.
Total: 497 pts.
My thinking is to have the Lord grouped with the Berzerkers, roll them all up in the Rhinos from as far forward as I can field them, and pop smoke grenades for cover.
The next turn, I'll have the Berzerkers and Lord charge into CC against something dangerous. If it ends up being Bjorn the Fell-Handed or something, between the added weapon strength on the charge from the Lord and/or the combination of Melta Bombs, then they ought to crack it open given enough time. Meanwhile, the CSM's deploy out from within 24" using the Rhino or terrain for cover and lay down as much fire as they can (ideally Rapid Fire range) with a Melta for support if anything heavy shows up via Deep Strike or what have you.
This is a variation of a list I fielded in 5th Edition at a gaming shop again some random guy, where I had a Slaaneshi Lord with a generic Daemon Weapon paired up with my Berzerkers - first charge against my opponent's troops, I had something like 19-20 attacks and chopped up most of his Space Wolves into tiny pieces. He had also fielded Bjorn the Fell-Handed and I ended up immobilizing him before engaging in close combat, but it turned out my opponent was a bit of a poor sport and insisted that despite being immobilized, his Dread was still able to turn to face my troops from any side where they couldn't dent his armor and so I eventually moved off opposite a hill out of LoS of Bjorn with my remaining troops, so the game was pretty much a and he complained about how I should've stayed and fought. (I afterwards read the 5th Ed. rulebook more specifically and realized he actually was playing unfair with Bjorn so far as immobilization and facing, and this same immobilized Dread rule carries forward into 6th Ed.)
In any case, I added extra Melta Bombs on the Lord and a +Strength weapon to make sure that doesn't happen again, and I'm hoping that anything the Berzerker crew can't take care of, the remaining CSM gunline can with support from the double-bolstered Rhinos (if they survive).
Like I said, comments and any suggestions on the tentative army would be great, and I'm trying to get my painting mojo back so I can finish up the CoC figures I have pending (from previous posts) - the customer said there's no rush on them and I've been busy with work and family
(and "painter's block"), but despite that I want to be respectable and get his commission done as quickly and as well as I can.
Let us know how it went. That's a very small force, and if you are going to invest in VotLW then I would have suggested dropping a little here and there to afford getting hand weapons for the CSM unit. An extra attack to go with that hatred is worth it for the 8 point total investment.
ReplyDeleteIn hindsight, I probably shouldn't have bothered with VotLW for the CSM's, as it was extra points that I could've added to stuff shaved off elsewhere to maybe add another warm body or two or some different support. I'm in the process of writing it up now, but my opponent went with a Space Wolf multi-squad gunline force and the mission ended up being one to claim objectives as opposed to just killing each other. I've never actually played a mission other than the old style "Annihilation" and my force was insufficient for a number of reasons - I don't think I came out horribly, and we both had fun, but still...
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