9/10/2013

Back From the Dead! (Again!)

 It's been over a year since I last posted anything on this blog and, well, suffice it to say I wasn't exactly in the painting mood any more for a long, long while for a number of reasons. Recently, though, I've been spending time with a good group of friends who convinced me to go to GenCon with them. I found out there was a painting competition and although I had missed event registration by a long shot (I think it was July at this point) and I've been working a job that occupies roughly 6-7 days of my time on most weeks, I figgered I'd make the best of it and even see if I could crank out an entry to put in!

 In no particular order, I'd like to throw out a few "thank you's" from GenCon (albeit belatedly): to my wife, Jennifer, for lots of support and well-wishes; friends Jason, James, Will, Charlie, Paul (and Wendy!); Lyn Stahl - you rock!; Meg Maples (of Arcane Paintworks and Privateer Press fame); Drew Williams, sculptor extraordinaire; Izzy (I'm horrible with names, but you were very kind and an awesome artist!); Justin McCoy, aka 'misterjustin' of Secret Weapon Miniatures - it was great to finally meet you in person after all these years; the folks from Reaper Miniatures (Shannon Stiltz, Jen Kaufman, Martin Jones, and several more I'm sure but I suck at remembering names); and the awesome gentleman painter at the Privateer Press booth who critiqued some of my figures. If I've forgotten anyone from that crazy week, there's no offense intended - I feel I was in amongst a lot of great company; a little fish in a very large pond, as it were.

 And yes, I did finish a single figure entry, a Reaper Miniatures Wraith Harvester... mostly in the 3 days leading up to the painting competition deadline, where I got to sit at the GenCon demo tables upstairs and hobnob with greatness. My entry didn't turn out as well as I had hoped, but it made it past several of the initial cuts so there's that - I also got some good feedback on it and I'm fairly sure I know why it didn't turn out as well as I had hoped (and more importantly, how to improve on that in future). And then there's the "old school" converted Games Workshop Chaos Lord of Slaanesh that I painted several years ago and put in just for the hell of it as a second entry - oddly enough it ended up on the shelf right below the single figures that placed, which I'm to understand means in the selection process that the figure I painted up specifically for the competition was rather underwhelming compared to one I just put in as an "afterthought."

 With any luck I'll post some pictures soonish here and make this "hello again" wall of text worthwhile, but not tonight - It's late and I've got work in the morning.

2 comments:

  1. Great to see you back (again!) You make me really want to head to GenCon some year, brushing elbows with all those familiar names.

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  2. Thanks, Mike! I've been trying very hard the past few months to kick the "playing on the computer all the time" thing when I have free time - granted, that's not all that often. Been doing a lot more painting in the few weeks leading up to GenCon and definitely since I got back.

    As to going there, it ended up being a really impromptu thing for me. Some friends convinced me to go, I didn't have any games or classes or anything signed up for, and the badge was a "few weeks before" kinda thing. That being said, it was a really great time and I plan on going next year - maybe we could meet up there or drive together or something (if I remember right, you'd be heading south, same as me?). I definitely want to sign up for stuff legitimately this time when they post a schedule next year!

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